/// @file StaticObject.cpp
/// @brief basic static object, used to store data from config file

#include "StaticObject.h"

StaticObject::StaticObject
                    (
                        const ngl::Vector _pos,
                        const float _boundingSphere,
                        const float _influenceSphere
                    )
{
    m_position = _pos;

    m_boundingRadius = _boundingSphere;
    m_influenceRadius = _influenceSphere;

    m_drawBoundingSphere = false;
}
